Skip to content
CreativeCommons image Tool Stash by Meena Kadri at Flickr.com
SUMMARY
- Overall I think this week was simple in this class. Everything was easy to complete though for other classes that is a different story
PRACTICE ROOM (TUTORIALS)
CLASSROOM (THEORY & ANALYSIS)
- One: Make your game as small as possible but with data
- Two: Remove the content and understand the way it is entertaining
Game Genres from the Simplest and Most Difficult to Create
- Racing Game
- Top-Down Shooter
- 2d Platformer
- Color Matching Puzzle Game
- 2D Puzzle Platformer
- 3D Platformer
- FPS
- JRPG
- Fighting Game
- Action Adventure
- Western RPG
- RTS
LAB (THEORY PRACTICED)
- One: Try to play the game while also observing
- Two: Upgrade slowly for example start doing and observing a simple task and upgrade to the level where you can observe and do anything
OUTSIDE (CREATIVITY & THE BRAIN)
- My nemesis is tbh too much work
- I am trying to get relaxed
- I thought about how I can complete my work
STUDIO (SONGWRITING)
- Open World
- A not so serious but fun game
- Entertaining to play but hard to finish
- Multiplayer
- A strategy game
WEEKLY ACTIVITY EVALUATION