1:35 – 2:01 Creating a new project and selecting project save location in Unity
- Mouse wheel to zoom
- Middle mouse or left click to pan around
- Alt + left click to roate around center view
- The hierarchy disaplays the objects we have in our scene
- When you click on a an object in the inspector bar you will see the properties of the object such as the transformation tool and other panlas called componets
- By going in the top right and selecting default you get the default layout
3:12 to create an object right-click or click on the create button in the hierarchy panel and select the object time… in the video, he selects a cube
3:27 To focus on a specific object select the object and press F
3:37 In the transformation component you can right-click and select reset to reset the position of an object
3:52 How to change the camera position and look at your game live while working on it.
4:23 Changing the name of an object in the project and moving an object
4:52 Creating a new material for an object (so texture) and changing the color of an object
5:53 Adding physics to an object or player
6:25 How to use different tools like rotation, scale, and move tool as well as short cuts on keyboards
7:02 How to duplicate an object
7:11 Components further explained such as transform and mesh renderer or collision
6:23 Changing the shape of an object
Any adjustment made during the live game demo will not be saved
9:56 Changing sky and pressing shift + space to view game demo in full screen
10:19 How to save your game