Game Design – Week 10 – GTD – Getting Things Done – Part 2

Image from BiggerPlate.com

Teens are overwhelmed, partly because they don’t yet have the skills to manage the unprecedented amount of stuff that enters their brains each day.  – from LifeHacker.com

“Your mind is for having ideas, not holding them.”

“You can do anything, but not everything.”

― David Allen, (GTD) Getting Things Done for Teens: Take Control of Your Life in a Distracting World

SUMMARY

  • Learn new ways to mage things
  • didn’t go to school

PRACTICE ROOM (TUTORIALS)

Unity – C#

  • I was about to start doing your first program

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube
  • When things come your way use the GTD process
    1. capturing it
    2. processing it
    3. organizing were the things
    4. and review the things
    5. after reviewing the things then you can start doing them
  • It can seem boring or a waste of time but the process is actually going to help you you not waste time instead of it wasting your time
  • GTD is not something for specific ages or situations
  • GTD is for every age (well except kids who can write and adults who never went to school)

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk

OUTSIDE (PRODUCTIVITY & THE BRAIN)

OPTIONAL EXERCISE

Image from GoodReads.com
Image from GoodReads.com

WHAT I LEARNED and PROBLEMS I SOLVED

  • Learned a lot of new things about GTD

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